NVIDIA’s CEO Jensen Huang had been addressing a virtual audience during his keynote at the GTC21 event like he had done before—from his kitchen.
But this time around, the “kitchen keynote” (as it had been dubbed) got a bit sci-fi. For 14 seconds of the 1-hour-and-48-minute presentation, Huang wasn’t quite himself. Instead, a photorealistic digital clone of the CEO (and his kitchen) popped up on screen—and no one knew.
The GPU Technology Conference (GTC), which took place online this spring from April 12-16, showcases the latest in artificial intelligence, accelerated computing, intelligent networking, game development and more. So it makes sense that the company would show off its tech prowess there. Based in Santa Clara, Calif., NVIDIA designs graphics processing units for various industries, including gaming and automotive.
To create the virtual version of Huang, a full face and body scan was done to create a 3D model, then AI was trained to mimic his gestures and expressions, all via the company’s Omniverse technology, a multidisciplinary collaboration tool for creating 3D virtual spaces. “Unlike the common approach of creating a 3D digital replica of a real person where you scan and capture as much data of that person as possible, we set a very difficult goal of replicating Jensen's behavior and performance without much data of him,” explained David Wright, VP and executive creative director of NVIDIA.
Continue reading: https://www.bizbash.com/event-tech-virtual/hybrid-virtual-event-production/article/21627180/is-this-ceo-real-or-fake-how-artificial-intelligence-is-taking-over-the-event-industry
But this time around, the “kitchen keynote” (as it had been dubbed) got a bit sci-fi. For 14 seconds of the 1-hour-and-48-minute presentation, Huang wasn’t quite himself. Instead, a photorealistic digital clone of the CEO (and his kitchen) popped up on screen—and no one knew.
The GPU Technology Conference (GTC), which took place online this spring from April 12-16, showcases the latest in artificial intelligence, accelerated computing, intelligent networking, game development and more. So it makes sense that the company would show off its tech prowess there. Based in Santa Clara, Calif., NVIDIA designs graphics processing units for various industries, including gaming and automotive.
To create the virtual version of Huang, a full face and body scan was done to create a 3D model, then AI was trained to mimic his gestures and expressions, all via the company’s Omniverse technology, a multidisciplinary collaboration tool for creating 3D virtual spaces. “Unlike the common approach of creating a 3D digital replica of a real person where you scan and capture as much data of that person as possible, we set a very difficult goal of replicating Jensen's behavior and performance without much data of him,” explained David Wright, VP and executive creative director of NVIDIA.
Continue reading: https://www.bizbash.com/event-tech-virtual/hybrid-virtual-event-production/article/21627180/is-this-ceo-real-or-fake-how-artificial-intelligence-is-taking-over-the-event-industry